Ambrosia
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March Progress Report

How’s it going, everyone? It’s been a hot second since our last post, so I thought I’d take some time to talk about how things are progressing.

The short answer is: well!

Our big focus this month has been gearing up for the Kickstarter, which consistently feels like it’s approaching all too fast. Balancing marketing and game production is quite a task, it turns out! It’s interesting being on this side of things, after I’ve spent so much time following indie devs from a safe distance. It’s no surprise to me that the experience is about as fretful and pressured as it’s made out to be. But it’s nonetheless been a fun, exciting time, and the response to our screenshots/videos has been very encouraging! I’m very thankful to everyone who’s had such kind things to say about our precious li’l game so far, and been slamming those 'like' buttons. You’ve been fantastic! I appreciate every bit of interest, and I hope you enjoy what’s to come!

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